Dagrin


Dagrins are a humanoid race native to Gallea. They have originated in the Tarkol area, and have been created by the goddess Zume. Dagrins have a reputation of being fierce warriors. They are not as widespread as humans or elves, being considered a rarer sight. They have spread throughout both continents, although many dagrins still live in their ancestral homeland of Tarkol.


Appearance

Dagrins are medium sized humanoids, being able to reach 1.70 meters tall on average, with the tallest dagrins reaching the 2 meter mark. They have pointed ears, which are covered in fur. Their sense of hearing is excellent, and they are able to hear the sound of a leaf hitting the ground 10 meters away.

They also possess a tail, which is fully covered in fur. Typically, the fur of a dagrin is the same color as their hair, such that they make no distinction between fur and hair in their languages. Dagrin fur comes in six colors: black, blue, silver, rust, brown and golden. They are not able to spot any markings in their skin or fur. Their skin color can range from pale to dark brown.

Dagrins also have sharp nails, similar to claws, and pointed canines. Their nails are sturdy, and they are able to be used as weapons in a pinch.

Similar to the other races, their lifespan can reach about a century.


Origin

In the year 189 RE, the goddess Zume had travelled to the region known as Tarkol. She noticed that several humans lived there, and so she wanted to offer them guidance. This was still the time when gods could easily communicate with mortals, and so Zume could listen to their pleas. Each of the clans living in the area had demands for her. They all wanted strong warriors so they could battle each other for supremacy.

Zume is the goddess of creation and health, and so she could not grant them their wish. She simply made sure that all the warriors remained in good health. She remained there for centures. One day, she fell in love with the god of hunt Venari, and the two conceived six children. They were all born with long tails and strong bodies. Each of them had a different color of hair. Zume sent them to Tarkol, so they may serve as warriors. One child for each clan.

The children were raised by the clans, and they successfully grew to become warriors. Their blood was powerful and it wasn't long before they bore offspring of their own, by eloping with the local population. Their children were just as strong, and went on to become just as powerful in battle.

And so, the first dagrin clans were born: Kuzwe, of silver fur; Ghoma, of black fur; Ogwe, of blue fur; Anoghk, of rust fur; Nektrye, of golden fur; and Weika, of brown fur. The clans were named after each of Zume's children.

After many years, the original dagrin clans were dissolved, after war and conquest. Zume's children died after so many battles. And each of the survivors would form clans of their own. Before the Rift Era was over, all dagrin lineages had miscigenated, and the orignal clans nearly forgotten. However, the original clan names are still used to describe the six fur colors.

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